#pragma once

#include "ConsolePrerequisites.h"
#include "CCommand.h"

class CCommandAlias : public CCommand
{
public:
	CCommandAlias( const csString & strAliasName, CCommand * pCommand );
	virtual ~CCommandAlias(){}
	virtual csString				GetCommandTypeName()				{ return "Alias"; }
	virtual ECommandType			GetCommandType()					{ return eCT_ALIAS; }

protected:
	virtual bool					Execute( IConsoleScreen *pScreen, const CArgumentList & args );

	
private:
	CCommand *			m_pCommand;

};


